Chad Larsson - GameSquare Holdings President Director

GAME Stock  USD 1.38  0.05  3.76%   

President

Mr. Chad Larsson is Director of the Company. Larsson has always had a passion for video games. Chad started playing games as soon as he was old enough to hold a controller. Over the years Chads passion turned from playing games with his friends and participating in tournaments to landing him a job at Virgin Gaming . As a contributor in Virgin Gamings startup, Chad was involved in several areas within the company. He had influence on the website user experience, teamplay functionality, tournament promotions and programs, tournament administration and logistics. After 2.5 years at Virgin Gaming, Chad left to develop an esports gaming experience that was built for gamers by gamers. Using his industry and gaming experience, Chad identified a strategic opportunity for a new global esports league to compete against the duopoly of Major League Gaming and Electronic Sports League . since 2017.
Tenure 7 years
Address 6775 Cowboys Way, Frisco, TX, United States, 75034
Phone647 725 7765
Webhttps://www.gamesquare.com

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Engine Gaming and Media, Inc., together with its subsidiaries, engages in the development and sale of gaming applications. Engine Gaming and Media, Inc. was incorporated in 2011 and is headquartered in Toronto, Canada. Engine Gaming operates under Electronic Gaming Multimedia classification in the United States and is traded on NASDAQ Exchange. It employs 195 people. GameSquare Holdings (GAME) is traded on NASDAQ Exchange in USA. It is located in 6775 Cowboys Way, Frisco, TX, United States, 75034 and employs 64 people. GameSquare Holdings is listed under Movies & Entertainment category by Fama And French industry classification.

GameSquare Holdings Leadership Team

Elected by the shareholders, the GameSquare Holdings' board of directors comprises two types of representatives: GameSquare Holdings inside directors who are chosen from within the company, and outside directors, selected externally and held independent of GameSquare. The board's role is to monitor GameSquare Holdings' management team and ensure that shareholders' interests are well served. GameSquare Holdings' inside directors are responsible for reviewing and approving budgets prepared by upper management to implement core corporate initiatives and projects. On the other hand, GameSquare Holdings' outside directors are responsible for providing unbiased perspectives on the board's policies.
Simon Knock, COO
Darcy Lorincz, Chief Officer
Matthew Ehrens, Chief Officer
Alex Igelman, CEO, Director
Ronald Spoehel, Chairman of the Board of Directors
Maila Pietrangeli, Head of Retail Business & Distribution Network Delivery
Jason Rogers, VP Partnerships
Fabio Santis, CTO
Eduard Montserrat, Chief Hatchet
Laura Ciambellotti, Independent Director
Dermot Smurfit, CEO, Executive Director
Marco Aambrosino, Head of Gaming Machines Business & Sales
Bryan Reyhani, Director
Marco Conte, Non-Executive Director
Julius Patta, President North America
David Paschkes, Ex Partnerships
Valentina Lazzareschi, Head of Legal & Corporate Affairs
Justin Kenna, CEO Director
JeanYves Geffroy, CoFounder Games
David Fawcett, Director
Seamus McGill, Independent Non-Executive Director
Roger Kendrick, Non-Executive Director
Michael Munoz, Chief Officer
Giuseppina Falcucci, Head of Human Resources & Organization
Claudia Ricchetti, Independent Director
Michael Smurfit, Non-Executive Director
Francesco Mastantuoni, Head of Betting & Online
David OReilly, Non-Executive Chairman of the Board
Vittorio Campori, Chairman of the Board
Gennaro Schettino, Head of External Relations and Communications
Sabrina Hao, Head Board
Giacinto DOnofrio, Non-Executive Director
Robert Suttie, CFO, Corporate Secretary
Oluwafemi Okusanya, Head Studios
Sabrina Lai, Head of Group Integration
Antonios Kerastaris, Non-Executive Director
Tyler Blevins, Chief Officer
Stephen Shoemaker, President CEO
Philip Williams, Independent Director
Louis Schwartz, President Chairman
John Wilk, General Counsel
Sean Horvath, Chief Officer
Thomas Rogers, Ex Chairman
Seth Schorr, Director
Giacomo Morano, Non-Executive Director
Bob Reif, President
Francesco Lauria, Head of Internal Audit
Darren Cox, President
Peter Liabotis, Director
John Zorbas, Independent Director
Guglielmo Angelozzi, CEO, General Manager
Daniela Saitta, Independent Director
Martin Smith, Chief Games Officer
David Nadal, Chief Games
Adam Morrison, CTO
Mario Bruno, CFO
Giovanni Barbieri, Head of M&A
Chad Larsson, President Director
Paul Ioakim, Head Events
Doug Belgrad, Director
Desmond Glass, CFO, Company Secretary, Executive Director
David Subotic, President CEO, CFO, Secretary, Director
Jessey Finizio, VP Gaming
Anton Stipinovich, Pres Allinsports

GameSquare Stock Performance Indicators

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When determining whether GameSquare Holdings is a strong investment it is important to analyze GameSquare Holdings' competitive position within its industry, examining market share, product or service uniqueness, and competitive advantages. Beyond financials and market position, potential investors should also consider broader economic conditions, industry trends, and any regulatory or geopolitical factors that may impact GameSquare Holdings' future performance. For an informed investment choice regarding GameSquare Stock, refer to the following important reports:
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Is GameSquare Holdings' industry expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of GameSquare Holdings. If investors know GameSquare will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about GameSquare Holdings listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Earnings Share
(6.88)
Revenue Per Share
0.152
Quarterly Revenue Growth
0.583
The market value of GameSquare Holdings is measured differently than its book value, which is the value of GameSquare that is recorded on the company's balance sheet. Investors also form their own opinion of GameSquare Holdings' value that differs from its market value or its book value, called intrinsic value, which is GameSquare Holdings' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because GameSquare Holdings' market value can be influenced by many factors that don't directly affect GameSquare Holdings' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between GameSquare Holdings' value and its price as these two are different measures arrived at by different means. Investors typically determine if GameSquare Holdings is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, GameSquare Holdings' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.