Electronic Cost Of Revenue vs Non Operating Income Net Other Analysis

EA Stock  USD 138.13  0.60  0.44%   
Electronic Arts financial indicator trend analysis is much more than just examining Electronic Arts latest accounting drivers to predict future trends. We encourage investors to analyze account correlations over time for multiple indicators to determine whether Electronic Arts is a good investment. Please check the relationship between Electronic Arts Cost Of Revenue and its Non Operating Income Net Other accounts. Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in nation.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.

Cost Of Revenue vs Non Operating Income Net Other

Cost Of Revenue vs Non Operating Income Net Other Correlation Analysis

The overlapping area represents the amount of trend that can be explained by analyzing historical patterns of Electronic Arts Cost Of Revenue account and Non Operating Income Net Other. At this time, the significance of the direction appears to have significant contrarian relationship.
The correlation between Electronic Arts' Cost Of Revenue and Non Operating Income Net Other is -0.24. Overlapping area represents the amount of variation of Cost Of Revenue that can explain the historical movement of Non Operating Income Net Other in the same time period over historical financial statements of Electronic Arts, assuming nothing else is changed. The correlation between historical values of Electronic Arts' Cost Of Revenue and Non Operating Income Net Other is a relative statistical measure of the degree to which these accounts tend to move together. The correlation coefficient measures the extent to which Cost Of Revenue of Electronic Arts are associated (or correlated) with its Non Operating Income Net Other. Values of the correlation coefficient range from -1 to +1, where. The correlation of zero (0) is possible when Non Operating Income Net Other has no effect on the direction of Cost Of Revenue i.e., Electronic Arts' Cost Of Revenue and Non Operating Income Net Other go up and down completely randomly.

Correlation Coefficient

-0.24
Relationship DirectionNegative 
Relationship StrengthInsignificant

Cost Of Revenue

Cost of Revenue is found on Electronic Arts income statement and represents the costs associated with goods and services Electronic Arts provides. Indirect cost, such as salaries, is not included. In other words, cost of revenue is the total cost incurred to obtain a sale. It is more than the traditional cost of goods sold, since it includes specific selling and marketing activities.

Non Operating Income Net Other

Most indicators from Electronic Arts' fundamental ratios are interrelated and interconnected. However, analyzing fundamental ratios indicators one by one will only give a small insight into Electronic Arts current financial condition. On the other hand, looking into the entire matrix of fundamental ratios indicators, and analyzing their relationships over time can provide a more complete picture of the company financial strength now and in the future. Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in nation.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.At present, Electronic Arts' Tax Provision is projected to increase significantly based on the last few years of reporting. The current year's Issuance Of Capital Stock is expected to grow to about 81.2 M, whereas Selling General Administrative is forecasted to decline to about 459.3 M.
 2021 2022 2023 2024 (projected)
Gross Profit5.1B5.6B5.8B6.1B
Total Revenue7.0B7.4B7.6B7.9B

Electronic Arts fundamental ratios Correlations

0.690.890.980.52-0.270.940.140.570.90.510.50.760.280.920.76-0.60.960.570.780.530.880.620.050.630.55
0.690.760.650.7-0.010.540.260.350.670.740.320.630.340.60.77-0.130.710.40.510.640.640.590.130.590.68
0.890.760.820.75-0.220.690.30.490.780.510.460.750.610.770.83-0.190.930.550.70.50.670.840.140.840.68
0.980.650.820.43-0.350.970.060.620.860.510.560.740.20.870.7-0.680.90.620.70.460.880.550.120.560.45
0.520.70.750.43-0.160.250.690.380.430.460.340.710.780.440.810.270.620.440.40.430.260.920.10.920.89
-0.27-0.01-0.22-0.35-0.16-0.350.13-0.910.15-0.03-0.91-0.35-0.34-0.05-0.140.26-0.14-0.880.320.380.08-0.34-0.55-0.340.13
0.940.540.690.970.25-0.35-0.110.610.820.460.530.680.00.840.6-0.830.820.580.660.420.870.370.080.380.29
0.140.260.30.060.690.13-0.11-0.070.190.17-0.10.30.60.190.340.450.26-0.030.240.320.040.55-0.180.550.72
0.570.350.490.620.38-0.910.61-0.070.190.30.960.640.350.380.48-0.430.460.97-0.01-0.040.230.510.470.510.14
0.90.670.780.860.430.150.820.190.190.50.080.640.080.930.69-0.540.920.170.950.730.950.45-0.290.450.62
0.510.740.510.510.46-0.030.460.170.30.50.230.670.120.420.66-0.230.490.320.320.730.450.26-0.010.250.37
0.50.320.460.560.34-0.910.53-0.10.960.080.230.510.430.260.41-0.330.370.99-0.13-0.210.140.520.710.520.03
0.760.630.750.740.71-0.350.680.30.640.640.670.510.340.650.91-0.380.740.620.530.590.520.650.010.640.64
0.280.340.610.20.78-0.340.00.60.350.080.120.430.340.140.440.490.380.470.08-0.04-0.080.870.40.870.52
0.920.60.770.870.44-0.050.840.190.380.930.420.260.650.140.7-0.580.950.330.870.620.880.49-0.220.490.58
0.760.770.830.70.81-0.140.60.340.480.690.660.410.910.440.7-0.220.810.520.620.610.560.750.060.740.75
-0.6-0.13-0.19-0.680.270.26-0.830.45-0.43-0.54-0.23-0.33-0.380.49-0.58-0.22-0.43-0.34-0.41-0.24-0.660.160.040.160.15
0.960.710.930.90.62-0.140.820.260.460.920.490.370.740.380.950.81-0.430.460.840.60.830.69-0.060.70.66
0.570.40.550.620.44-0.880.58-0.030.970.170.320.990.620.470.330.52-0.340.46-0.03-0.10.210.590.660.590.14
0.780.510.70.70.40.320.660.24-0.010.950.32-0.130.530.080.870.62-0.410.84-0.030.710.850.42-0.440.420.64
0.530.640.50.460.430.380.420.32-0.040.730.73-0.210.59-0.040.620.61-0.240.6-0.10.710.60.2-0.530.20.61
0.880.640.670.880.260.080.870.040.230.950.450.140.52-0.080.880.56-0.660.830.210.850.60.31-0.190.320.46
0.620.590.840.550.92-0.340.370.550.510.450.260.520.650.870.490.750.160.690.590.420.20.310.291.00.77
0.050.130.140.120.1-0.550.08-0.180.47-0.29-0.010.710.010.4-0.220.060.04-0.060.66-0.44-0.53-0.190.290.29-0.25
0.630.590.840.560.92-0.340.380.550.510.450.250.520.640.870.490.740.160.70.590.420.20.321.00.290.77
0.550.680.680.450.890.130.290.720.140.620.370.030.640.520.580.750.150.660.140.640.610.460.77-0.250.77
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Electronic Arts Account Relationship Matchups

Electronic Arts fundamental ratios Accounts

201920202021202220232024 (projected)
Total Assets11.1B13.3B13.8B13.5B13.4B14.1B
Other Current Liab1.1B1.3B1.3B1.2B1.1B571.9M
Total Current Liabilities2.7B3.0B3.5B3.3B3.1B3.2B
Total Stockholder Equity7.5B7.8B7.6B7.3B7.5B7.9B
Property Plant And Equipment Net449M491M550M549M578M362.1M
Net Debt(2.8B)(3.4B)(773M)(544M)(1.0B)(1.1B)
Retained Earnings7.5B7.9B7.6B7.4B7.6B8.0B
Cash3.8B5.3B2.7B2.4B2.9B1.7B
Non Current Assets Total4.6B6.1B9.6B9.5B9.2B9.6B
Non Currrent Assets Other305M362M507M481M36M34.2M
Cash And Short Term Investments5.7B6.4B3.1B2.8B3.3B2.3B
Net Receivables461M521M650M684M565M286.2M
Common Stock Shares Outstanding295M292M286M278M272M303.0M
Liabilities And Stockholders Equity11.1B13.3B13.8B13.5B13.4B14.1B
Non Current Liabilities Total987M2.5B2.7B2.9B2.8B3.0B
Other Current Assets321M326M439M518M420M225.9M
Total Liab3.7B5.4B6.2B6.2B5.9B6.2B
Total Current Assets6.5B7.2B4.2B4.0B4.2B2.9B
Property Plant And Equipment Gross449M491M1.6B1.6B1.7B1.8B
Intangible Assets53M309M962M618M400M236.7M
Other Assets149M2.0B2.4B2.8B3.2B3.3B
Property Plant Equipment449M491M550M549M631.4M477.5M
Current Deferred Revenue945M1.5B2.0B1.9B1.8B1.2B
Short Term Debt599M76M81M66M59.4M56.4M
Good Will1.9B2.9B5.4B5.4B5.4B5.6B
Other Liab367M435M608M784M901.6M946.7M
Net Tangible Assets5.5B4.7B1.3B1.3B1.5B2.2B
Long Term Debt397M1.9B1.9B1.9B1.9B996.4M
Retained Earnings Total Equity7.5B7.9B7.6B7.4B8.5B8.9B
Non Current Liabilities Other589M565M397M393M437M425.2M

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Additional Information and Resources on Investing in Electronic Stock

When determining whether Electronic Arts offers a strong return on investment in its stock, a comprehensive analysis is essential. The process typically begins with a thorough review of Electronic Arts' financial statements, including income statements, balance sheets, and cash flow statements, to assess its financial health. Key financial ratios are used to gauge profitability, efficiency, and growth potential of Electronic Arts Stock. Outlined below are crucial reports that will aid in making a well-informed decision on Electronic Arts Stock:
Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in nation.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.
You can also try the Portfolio Holdings module to check your current holdings and cash postion to detemine if your portfolio needs rebalancing.
Is Interactive Home Entertainment space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth
0.466
Dividend Share
0.76
Earnings Share
4.68
Revenue Per Share
28.007
Quarterly Revenue Growth
(0.05)
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.